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Friday, April 26, 2024

Game version 0.121 has been released!


The new version of the game has been released! (v0.121 ver)

To begin with, unfortunately, this update does not include any new quests or mature content. Players looking forward to exploring new scenes and missions can skip this version, as additional content will be released in the next update.

This update focuses on system improvements, bug fixes, and the addition of French and Russian languages. Currently, the game supports WASD movement and features a keyboard binding interface and sound control panel. As this is the initial release, there may be some unexpected errors, which will be gradually addressed in future updates.

Additionally, we have removed the distinctions between the Content Limited Version and the Dark Complete Edition. To comply with community guidelines, after this version is released, the game will only be available for download on Discord. Patrons will receive the latest version of the game, while non-patrons will only have access to the stable version (older version) of the game.

This version marks the first stable release available to non-patrons.

Thank you for your support!


Update Log:
  • Added Russian language support.
  • Added French language support.
  • Corrected some translation errors.
  • Fixed touchscreen issue (players were getting stuck at game setup).
  • Fixed errors in the Randolph mission.
  • Necklace mission adjustment: removed item after completing the quest.
  • Adjusted the Fat Guy mission.
  • Implemented keyboard movement.
  • Changed attack modes.
  • Added keyboard binding interface.
  • Added volume settings interface.
  • Fixed UI error in quests: now hidden when restarting the game.
  • Clear dialogue history when restarting the game.
  • Fixed teleportation point errors.
  • Fixed camera zoom.
  • Fixed camera transitions.
  • Merged game versions.
  • Fixed item crafting errors.
  • Corrected Simplified Chinese content.
  • Changed some village elements.
  • Updated production team list.
  • Introduced shortcuts.
  • Basic keyboard binding.
  • Item synthesis validation.
  • UI sorting corrections.
Version 0.121 HotFix:
  • Added sponsor date determination file.
  • Fixed sponsor button error.
  • Added tree icons on the mini-map.

Friday, April 12, 2024

You have ignited a roaring fire!


Thanks a bunch for backing the game. With Discord numbers climbing, it's been a stellar start to the project!

So here's the lowdown on our team's status and where the game's headed:

First off, about the next couple of monthly updates: aside from the basic bug fixes, we're beefing up core systems (like save files, hunger, sanity, and the bow-and-arrow setup), expanding game content (more NPC missions, like Herta's follow-up), and throwing in some extra baddies (like wild dogs and mini tentacle monsters) to keep things spicy and stable.

Now, we've noticed some of you worry that the game might fizzle out like others have. Fear not! Dark Land Chronicle is a whole different ball game. The demo we dropped has been polished for a year, gone through three rewrites, and even had some prototype versions before that. We've been on this journey solo, without any crowdfunding, so there's no way we're bailing now that players like you are rallying behind us.

However, I need to be honest about our team's weaknesses. We're practical, experienced, and super passionate about gaming - we plan meticulously and even have some ace backup, but when it comes to marketing and creativity, we could use a boost. Our project might not look flashy or get enough marketing love, but we're working on it. (We guarantee that we will add some glowing swords and more shaking boobs in the future!)

In addition to working tirelessly on development, our team diligently studies tutorials and materials every night, absorbing information on how to enhance the game. We're all ears to community feedback, too, tweaking the game to make it more thrilling and enjoyable.

We're hoping our efforts will make a big difference, but it's gonna take time. Whether it's pitching in some cash or dropping us feedback, your involvement is key to making this game even better.

Crafting an adult isometric dark fantasy RPG is no walk in the park. While there are tons of well-made RPGM games out there, adult sandbox games in an isometric view are few and far between. Thanks a million for having our backs—it's not just supporting a game; it's supporting daring innovation. We're seriously grateful!

Friday, April 5, 2024

Game version 0.112 has been released!

Please note that according to Patreon guidelines, the game cannot provide content of extreme sexual content.

There are currently two versions available:

Content Limited Version

Description: Does not include extreme sexual content such as bestiality, insect erotica, tentacles, etc.

Access: Available for download directly on the Patreon page, with periodic updates.

Eligibility: No restrictions but the game won't always be the latest version.

Dark Complete Edition

Description: Includes all extreme sexual content such as bestiality, insect erotica, tentacles, etc.!

Access: Available through the Discord server, where you can get the latest version.

Eligibility: Must have the "Dark Land Villager" role or above in the Discord server.


Content Limited Version Download Link - Updated to version 0.113(2024-04-07):
https://drive.google.com/file/d/1CjuBV6ple3sJSdNX2SMsR-nwi7JN1d7l/view?usp=drive_link

Discord Server:
https://discord.gg/zfTxu5R6hn

Patreon:
https://www.patreon.com/DarkLandChronicle

Friday, March 29, 2024

Dark Land Chronicle is now released!


Hello everyone, we are Winterfire Studio, currently developing an adult dark fantasy game called "Dark Land Chronicle: The Fallen Elf".

"Dark Land Chronicle: The Fallen Elf" is an isometric adult game set in a dark fantasy world, where players embody a near-extinct female elf and embark on an adventure filled with danger and evil.

This project has been quietly underway for about a year, during which our team has invested a significant amount of time in tasks such as system integration, art style testing, and more, to ensure that our game delivers the best possible gaming experience.

Now, with the groundwork laid, I'm pleased to announce that this project has officially entered the fundraising phase!

After the fundraising campaign launches, "Dark Land Chronicle: The Fallen Elf" will progressively introduce several factions, including:
  • Humans: Primarily focused on general adult content.
  • Goblins: Showcasing humiliation and depravity of humanoid creatures.
  • Thieves: Involving slavery.
  • Leze Orcs: Female-looking but possessing male reproductive organs, featuring Futa content.
  • Cultists: Centered around group sex.
  • Arcane Beasts: Featuring bestiality.
  • Boneless Ones: Including hardcore content like tentacles, insect play, tentacle clothing, and parasitism.

Additionally, it's worth noting that adult content is not limited to the female protagonist alone. Widows from villages, village women captured by goblins, and women used as cult sacrifices will all be focal points of future development. Players will be able to experience engaging and twisted quests, exploring this crisis-ridden dark continent.

The content of this dark continent is rich and diverse in erotic elements, but due to its vastness, we need the assistance of supporters in terms of funding. All funds raised will be used to expand art and animation, and to fill the gaps in our story and quest design, ensuring that we deliver an attractive, fun, and erotic product to players.

As the game is still in its early development stage, if you participate in fundraising now, you'll have the chance to influence the direction of game design through voting. You can vote for your favorite factions and provide feedback and expectations on adult content to help us design a rich and immersive dark fantasy RPG. We will listen to player feedback, dynamically modify, and add game content to create a stimulating and astonishing gaming experience.

We look forward to your participation!